Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Tuesday, 1 October 2013

Warhammer

Basic model in Maya. Imported to ZBrush to make textures and normal maps

Sunday, 22 September 2013

Tuesday, 17 September 2013

Jet Complete





The jet is modelled, UV mapped, textured, rigged, animated, nParticles, and lighting

Sunday, 28 July 2013

Remote Control Toy Car Complete





Texture on the car are from the Digital Tutors tutorial and not made by myself.

Remote Control modelling:

Car modelling:
Body is a cube extruded
Car Cover is a duplicate of the body with most faces removed and some of the remainder extruded
Spring is a helix around 2 cylinders
Tires are a CV curve then revolved
Tire Threads are a NURBS plane with the edge rows pulled down and the special duplicate
Spoiler Middle Part is a CV Curve duplicated and then lofted
Spoiler Ends are CV Curves extruded
Undercarriage is a  box extruded and mirrored
Inner Wheel is 2 cylinders, with them group and a bridge between 2 faces

Sunday, 20 May 2012

Wednesday, 16 May 2012

Urban Environment - Day 1

New Project, working on making an urban environment alleyway. Added basic shapes, made manhole, paths and starting details on first building.

Monday, 14 May 2012

First Maya Model - Dinosaur Day 5

Tutorial 37
Day 5. Imported to zbrush. Sculpted around head and neck

First Maya Model - Dinosaur Day 4

Tutorial 32
Day 4. Modelled gums and teeth. Added ridges along top of head. Checked to see if there was any triangles or n-gons before I export this and import it to zbrush. Dino - Tutorial 32

Saturday, 12 May 2012

First Maya Model - Dinosaur Day 3

Tutorial 22
Day 3. Finished modelling the head, eyes and ridge above eyes. Mirrored the dino. Dino - Tutorial 22

Friday, 11 May 2012

First Maya Model - Dinosaur Day 2

Tutorial 16
Day 2. On tutorial 16 Dino -Tutorial 16. Muscle added to back and front leg. Started head. Refined knuckles. Added tendons to back of leg

Thursday, 10 May 2012

First Maya Model - Dinosaur Day 1

Dinosaur Up to tutorial 11
First model in autodesk maya after 1 day. Tutorial here Dino - Tutorial 11. Make body, legs, arms, hands and feet. Wrinkles under arm and leg. Slightly extruded along centre of body to give more depth to it