Basic model in Maya. Imported to ZBrush to make textures and normal maps
Zbrush - Fantasy Dragon - Day 3
Changed wings to make it look better. Added muscle features using the ClayBuildUp brush and then smooth over it to give it a nice effect. Added scales and claws. Used a sphere and some deformation (taper, gravity) to make the basic shape of claw and Standard brush and Formsoft brushed to help add extra. For scales I used a rectangle, moved parts down and then Standard brush again.
Zbrush - Fantasy Dragon - Day 2
Tutorial 6 |
Zbrush - Fantasy Dragon - Day 1
ZSpheres to get the shape. Move tool on level 1 to fill out places. Also FormSoft brush to model it.
Zbrush - Modelling an Ant - Done
Zbrush - Modelling an Ant - Day 1
Day 1 - Ant in Zbrush |
First Maya Model - Dinosaur Day 5
Tutorial 37 |
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