Tuesday 1 October 2013

Warhammer

Basic model in Maya. Imported to ZBrush to make textures and normal maps

Sunday 22 September 2013

Tuesday 17 September 2013

Jet Complete





The jet is modelled, UV mapped, textured, rigged, animated, nParticles, and lighting

Sunday 28 July 2013

Remote Control Toy Car Complete





Texture on the car are from the Digital Tutors tutorial and not made by myself.

Remote Control modelling:

Car modelling:
Body is a cube extruded
Car Cover is a duplicate of the body with most faces removed and some of the remainder extruded
Spring is a helix around 2 cylinders
Tires are a CV curve then revolved
Tire Threads are a NURBS plane with the edge rows pulled down and the special duplicate
Spoiler Middle Part is a CV Curve duplicated and then lofted
Spoiler Ends are CV Curves extruded
Undercarriage is a  box extruded and mirrored
Inner Wheel is 2 cylinders, with them group and a bridge between 2 faces